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There is some historical background scattered here and there, but it devolves to a quick-start mission selector once you’ve unlocked more airfields to fly from. The game’s single-player, though expansive and accompanied by an impressively huge (and detailed) campaign map of Stalingrad and its environs, is lacking. This leaves an odd silence as you cycle through menu screens and select missions, doing nothing to create an atmosphere before you jump into combat. Also, despite being a game set during the all-too stirring scenes of WW2, Battle of Stalingrad contains no music. A few times I was kicked out of single player missions simply due to the fact my internet connection was on the wane. Those who wince at the sight of DRM won’t like the game’s in-built copyright protection and always-online functionality. More than once I was presented with in-game messages in broken, stunted English. The developers appear to have skimped on their localisation budget, too. In later missions I found myself plummeting to earth suddenly, having subjected my pilot to g-forces that the game hadn’t warned me about.
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This was easily accomplishable with my knowledge of other flight games, but had I not known how to pitch and yaw a plane I would have been completely lost. Upon starting the single-player campaign my first tutorial mission was a supposedly simple “fly from A to B”.
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At least 40 of those were crucial should you wish to play the game in full simulation mode.īattle of Stalingrad isn’t exactly caring to potential new players, either.
While trying to familiarise myself with the keyboard controls (the game doesn’t play too kindly with peripherals like Xbox controllers) I counted more than 90 key mappings. Though Battle of Stalingrad offers a more arcade-y mode for beginners, it is still far more complex than the experience that a game like War Thunder might provide. This is where my aforementioned revelation comes in. Down to the personalised labels above dials, nearly everything is interactive: the throttle, joystick and rudder controls all move as you manoeuvre your plane, while even smaller features, like the engine valves and fuel pumps, will spin and twist as you tweak your flight. Nowhere is this more exemplified than in the pilots’ cockpits. Battle of Stalingrad offers highly detailed landscapes, vehicles and environments. Graphically the game is undeniably impressive. Engines roar with noise, propellers stutter and spurt into life and machine-gun fire streaks through the air accompanied by a staccato of satisfying thumps. The game’s sound design is well executed, too. Visually, from the cockpits to the engines, and in terms of their abilities in the air, each craft acts and reacts as you would expect. The amount of aircraft on offer is impressive (though smaller than previous Sturmovik offerings), as is the customisation options available for each plane.Īs the centrepiece of Battle of Stalingrad, the planes themselves are modelled with the care and attention you’d expect from a team of history fanatics. While Axis and Soviet forces battle for control of the city, players can take to the skies on both sides, completing objectives and missions chosen dynamically over the course of the main campaign. IL-2 Sturmovik: Battle of Stalingrad takes place during the entirety of one of WW2’s bloodiest conflicts. Originally the brainchild of Russian studio Maddox Games, the flight sim franchise has now grown under the wing of 1C Game Studios, an amalgamation of Maddox’s former parents, 1C and 777 Studios. The IL-2 Sturmovik series, running since 2001, is the leading name in World War Two flight simulation. As I plummet to earth, wreathed in smoke and fire, one thought crosses my mind:
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There’s a crack as the glass in my cockpit shatters and then a series of thuds as bullets slam into my wings, tearing one free. In front of me a fully-laden bomber explodes in a flower of orange flames. Frantically I pull back on the throttle as machine gun bullets pepper the canopy of my Messerschmitt 109 fighter.
The air is filled with the noise of screeching metal, roaring engines and the flash of tracer fire. Reviews // 11th Nov 2014 - 7 years ago // By Alex Hamilton IL-2 Sturmovik: Battle of Stalingrad Review